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AI Insights · Timothy · July 2024

Top 5 Idle RPG Apps Performance in South Africa, Q2 2024

In Q2 2024, the top 5 idle RPG apps in South Africa showed varying trends in downloads, revenue, and active users, with some apps experiencing significant growth and others facing declines.

Top 5 Idle RPG Apps Performance in South Africa, Q2 2024

The second quarter of 2024 saw diverse performances among the top 5 idle RPG applications in South Africa on a unified platform, according to data from Sensor Tower. Here's a detailed look at their weekly downloads, revenue, and active user trends.

TORN from TORN LTD maintained a steady presence. Weekly revenue fluctuated, peaking at around $232 in late April and ending the quarter at approximately $202. Downloads exhibited a strong upward trend, starting at 1.4K in early April and reaching 2.4K by late June. Active users also saw growth, increasing from 34.1K to a peak of 41.8K mid-June before slightly dipping to 40.3K at the quarter's end.

Shadow War: Idle RPG Survival by ZITGA showed varied performance. Revenue peaked at $179 in mid-May and gradually declined to $34 by the end of June. Downloads remained relatively stable, starting at 434 and ending at 408. Active users saw a gradual increase, from 433 in early April to 796 by the end of June.

Slime Castle — Idle TD Game, published by Azur Interactive Games Limited, experienced significant growth. Revenue rose steadily from $3 at the end of April to $211 by late June. Downloads started at 10 in late April, spiking to 1K in early May, and stabilizing around 480 by the end of June. Active users also increased, peaking at 1.1K mid-June before settling at 952.

Blade of Chaos: Raider from UnlockGame saw fluctuating metrics. Revenue had a notable peak at $474 in late June. Downloads were inconsistent, peaking at 2K mid-April but dropping to negligible numbers by the end of June. Active users showed a rise from 444 to a peak of 1.9K mid-April, before stabilizing around 396 by the end of the quarter.

Lastly, Legend of Mushroom by Joy Nice Games had a mixed quarter. Revenue started strong at $345 in early April but declined to $119 by the end of June. Downloads peaked at 3K in early April before dropping to zero by mid-May. Despite this, active users remained relatively stable, starting at 2.8K and ending at 1.6K.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024